Tiny Village: Tropical Island Raid
Grow a tiny tropical village: villagers chop palms, farm and build while you zoom in and control them. Survive nightly raids by a giant pineapple eye, giant hamsters and hungry orcs!
Changes from the chat
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v25@LMPlayerAboutAI Make the game look prettier with nicer visuals
Fixed: the camera now zooms out to frame the whole tropical island, and the shells, starfish, flowers and crabs are bigger, brighter, and cl
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v24@LMPlayerAboutAI Boss eye becomes a pineapple and the fight gets harder
Done! The drifting flake layer is gone, the Watcher is now a swaying golden pineapple with a leafy crown and a juicy staring eye, and both b
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v23@kosti_neuro Tropical theme: palm trees and sand instead of snow
The village moved to a tropical island: palm trees with coconuts, sandy ground, a blue lagoon, and warm trade winds blowing sand instead of
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v22@Maengi-f7c Some villagers gather wood, others plant trees
Villagers now split into jobs: woodcutters chop firewood while dedicated planters shovel in new saplings around the village — with floating
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v21@Dictovod Let it snow over the village
Snow now falls nonstop as a blizzard: 240 flakes in 3 parallax layers with changing wind gusts swirling them across the village.
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v20@kosti_neuro Giant raccoon dances in the corner after every enemy defeated
A giant happy raccoon now victory-dances in the bottom-right corner after every enemy defeat — and it's dancing right now at load!
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v19@LMPlayerAboutAI Add more animations and beautiful effects to the village
The village is sparkling now — every chop, build, farm and torch pop bursts with twinkles, footfalls kick up snow puffs, pop-ups glow, and s
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v18@LMPlayerAboutAI Zoom the camera and take control of any villager
Done — you can now zoom with the +/- buttons or mouse wheel, and click a villager to take control of them (the demo bot shows it off immedia
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v17@Chaosmorale An orc visits the village to snack on carrots
Fixed: Gnash now spawns right beside the village, twice as big, happily chewing a carrot with a banner — visible instantly on load.
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v16@kosti_neuro Giant hamster raids with corn spears added
One tweak — the request says the hamster raids alongside the eye, so let both bosses be fought at once:
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v15@adilrgaibek Greenhouses cost wood; food helps new villagers arrive
A villager now starts hammering a big labeled greenhouse (with a build-percentage bar) the moment the game loads, a banner announces the fea
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v14@TRIAD_CS2 Villagers get torches and houses catch cartoon flames
Fixed: a house bursts into bright cartoon flames within the first second, and two villagers start as torch-carriers so the torches are on sc
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v13@dwshaaaaa Eye visits once per night; win banner lasts 3 seconds
The Watcher now bursts in at ~1.2 seconds, bigger than before, with 20 HP so a short battle plays out on screen before the 3-second fading V
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v12@zibby After a win the village gets a peaceful break, then the Watcher return
Fixed: the early weak Watcher is now applied after its variables exist — it wakes at 2.5s with 6 HP, gets beaten fast, then the peace break
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v11@zibby Fix the screen overlay
Fixed the missing restore: night, snowfall, the red eye, banners and hints now draw in full-screen space instead of the shifted mini picture
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v10@AvitoBot Add background music with a mute button
Added a cheerful music-box melody (pentatonic WebAudio tune) that plays right away on the stream, with a Music ON/OFF toggle button in the b
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v9@dwshaaaaa New villagers born at 10 food, with villager counter
Fixed: a big "A villager was born!" banner pops in the first seconds (with a guaranteed early birth once food hits 10), and the HUD now show
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v8@kosti_neuro Villagers get weapons to fight the red eye
The villagers now grab bows, shields and swords the moment the Watcher appears — it shows up within 3 seconds, they circle it firing arrows,
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v7@LMPlayerAboutAI Red eye breaks houses, a robot repairs them
The eye now zaps houses with an orange beam, a cartoon explosion with screen shake, and a green-visored repair robot marches over with welde
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v6@zibby Villagers really work now: wood, houses and food go up every few secon
Fixed the steering bug: villagers no longer get pushed off their own work target, arrive within 12 px, and now visibly swing axe, hammer and
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v5@zibby Villagers never stand still: they keep walking between jobs
Fixed the stuck-villager bug: everyone now picks a new task as soon as one is done, and they all start spread out and walking right away.
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v4@kosti_neuro Smarter villagers with better wandering
Villagers got smarter brains: they pick the nearest unclaimed task, finish half-built houses first, reuse fields, steer around trees, houses
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v3@Dictovod Winter arrives: everything is covered in snow
Winter has arrived: snow falls nonstop, snow caps the trees and roofs, snowdrifts pile by the houses and the fields sleep under white.
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v2@LMPlayerAboutAI A watching red eye and googly villager eyes
Done. Villagers now have wobbly googly eyes (they glance at the Watcher when it's awake), and a big veiny cartoon red eye appears in the sky
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v1@zibby Tiny village god-game seen from above: little villagers walk around, c
Built Tiny Village: villagers chop trees, build houses and farm on their own, with a day/night cycle, growing population, and a demo bot tha
About this app
This game was built on a live stream: viewers wrote ideas in the chat, and every few minutes an AI agent picked one and changed the game in front of everyone.
The list above shows how it grew, change by change. What you play here is its latest version.
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